Space Engineers

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Razor
ZNoD Founder
Posts: 91
Joined: Sun Jan 03, 2016 12:22 pm
Location: Perth, WA
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Space Engineers

Post by Razor »

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Our Space Engineers server is up and running. Please feel free to jump in anytime and start creating!

SERVER DETAILS
  • SERVER NAME: [ZNoDGaming.com] PVPE Survival / Members Only
  • IP ADDRESS: 108.61.227.171
  • PORT: 27015
  • ZNoD Members only (you must be a member of the steam group to access)

Current server config settings:

Code: Select all

    <WorldName>ZNoD Universe</WorldName>
    <GameMode>Survival</GameMode>
    <InventorySizeMultiplier>20</InventorySizeMultiplier>
    <AssemblerSpeedMultiplier>10</AssemblerSpeedMultiplier>
    <AssemblerEfficiencyMultiplier>10</AssemblerEfficiencyMultiplier>
    <RefinerySpeedMultiplier>10</RefinerySpeedMultiplier>
    <OnlineMode>STEAMGROUP</OnlineMode>
    <MaxPlayers>8</MaxPlayers>
    <PauseGameWhenEmpty>true</PauseGameWhenEmpty>
    <MaxFloatingObjects>256</MaxFloatingObjects>
    <MaxBackupSaves>3</MaxBackupSaves>
    <MaxGridSize>0</MaxGridSize>
    <MaxBlocksPerPlayer>0</MaxBlocksPerPlayer>
    <EnableBlockLimits>false</EnableBlockLimits>
    <EnableRemoteBlockRemoval>true</EnableRemoteBlockRemoval>
    <EnvironmentHostility>NORMAL</EnvironmentHostility>
    <AutoHealing>true</AutoHealing>
    <EnableCopyPaste>false</EnableCopyPaste>
    <WeaponsEnabled>true</WeaponsEnabled>
    <ShowPlayerNamesOnHud>true</ShowPlayerNamesOnHud>
    <ThrusterDamage>false</ThrusterDamage>
    <CargoShipsEnabled>true</CargoShipsEnabled>
    <EnableSpectator>false</EnableSpectator>
    <WorldSizeKm>0</WorldSizeKm>
    <RespawnShipDelete>true</RespawnShipDelete>
    <ResetOwnership>false</ResetOwnership>
    <WelderSpeedMultiplier>10</WelderSpeedMultiplier>
    <GrinderSpeedMultiplier>10</GrinderSpeedMultiplier>
    <RealisticSound>true</RealisticSound>
    <HackSpeedMultiplier>0.33</HackSpeedMultiplier>
    <PermanentDeath>false</PermanentDeath>
    <AutoSaveInMinutes>30</AutoSaveInMinutes>
    <SpawnShipTimeMultiplier>0.5</SpawnShipTimeMultiplier>
    <DestructibleBlocks>true</DestructibleBlocks>
    <EnableIngameScripts>true</EnableIngameScripts>
    <ViewDistance>15000</ViewDistance>
    <FloraDensity>20</FloraDensity>
    <EnableToolShake>true</EnableToolShake>
    <VoxelGeneratorVersion>2</VoxelGeneratorVersion>
    <EnableOxygen>true</EnableOxygen>
    <EnableOxygenPressurization>true</EnableOxygenPressurization>
    <Enable3rdPersonView>true</Enable3rdPersonView>
    <EnableEncounters>true</EnableEncounters>
    <EnableFlora>true</EnableFlora>
    <EnableConvertToStation>true</EnableConvertToStation>
    <StationVoxelSupport>false</StationVoxelSupport>
    <EnableSunRotation>true</EnableSunRotation>
    <EnableRespawnShips>true</EnableRespawnShips>
    <ScenarioEditMode>false</ScenarioEditMode>
    <Scenario>false</Scenario>
    <CanJoinRunning>false</CanJoinRunning>
    <PhysicsIterations>8</PhysicsIterations>
    <SunRotationIntervalMinutes>60</SunRotationIntervalMinutes>
    <EnableJetpack>true</EnableJetpack>
    <SpawnWithTools>true</SpawnWithTools>
    <StartInRespawnScreen>false</StartInRespawnScreen>
    <EnableVoxelDestruction>true</EnableVoxelDestruction>
    <MaxDrones>5</MaxDrones>
    <EnableDrones>true</EnableDrones>
    <EnableWolfs>true</EnableWolfs>
    <EnableSpiders>true</EnableSpiders>
    <FloraDensityMultiplier>1</FloraDensityMultiplier>
    <EnableStructuralSimulation>false</EnableStructuralSimulation>
    <MaxActiveFracturePieces>50</MaxActiveFracturePieces>
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User avatar
Razor
ZNoD Founder
Posts: 91
Joined: Sun Jan 03, 2016 12:22 pm
Location: Perth, WA
Contact:

Re: Space Engineers

Post by Razor »

 ! Message from: Razor
SERVER SETTINGS HAVE CHANGED
Updated server settings as listed below:

:arrow: Increased player inventory size from 20 to 50.

:arrow: Increased weld and grind speeds from 10 to 20.

:arrow: Changed Cyber-hounds mod over to Zombies mod. Wolves will now spawn as Zombie astronauts!

:arrow: Added 'Real NPC & Meteor Timer mod. Meteor showers will now spawn roughly every 2 hours instead of every 5-10 minutes.
Environment hostility has been set to cataclysmic so meteors are larger; this is to compensate for the large spawn time.

:arrow: Disabled oxygen pressurization as it was putting a large load on the server.

:arrow: Increased sun rotation from 30 minutes to 60 minutes.

:arrow: Reduced save time from 30 minutes to 20 minutes as the gap was too large between saves, resulting in loss of work upon returning to the server.

Code: Select all

    <GameMode>Survival</GameMode>
    <WorldName>ZNoD Universe</WorldName>
    <InventorySizeMultiplier>50</InventorySizeMultiplier>
    <AssemblerSpeedMultiplier>10</AssemblerSpeedMultiplier>
    <AssemblerEfficiencyMultiplier>10</AssemblerEfficiencyMultiplier>
    <RefinerySpeedMultiplier>10</RefinerySpeedMultiplier>
    <OnlineMode>PUBLIC</OnlineMode>
    <MaxPlayers>8</MaxPlayers>
    <MaxFloatingObjects>56</MaxFloatingObjects>
    <MaxBackupSaves>3</MaxBackupSaves>
    <MaxGridSize>0</MaxGridSize>
    <MaxBlocksPerPlayer>0</MaxBlocksPerPlayer>
    <EnableBlockLimits>false</EnableBlockLimits>
    <EnableRemoteBlockRemoval>true</EnableRemoteBlockRemoval>
    <EnvironmentHostility>CATACLYSM</EnvironmentHostility>
    <AutoHealing>true</AutoHealing>
    <EnableCopyPaste>false</EnableCopyPaste>
    <WeaponsEnabled>true</WeaponsEnabled>
    <ShowPlayerNamesOnHud>true</ShowPlayerNamesOnHud>
    <ThrusterDamage>false</ThrusterDamage>
    <CargoShipsEnabled>true</CargoShipsEnabled>
    <EnableSpectator>true</EnableSpectator>
    <WorldSizeKm>0</WorldSizeKm>
    <RespawnShipDelete>true</RespawnShipDelete>
    <ResetOwnership>false</ResetOwnership>
    <WelderSpeedMultiplier>20</WelderSpeedMultiplier>
    <GrinderSpeedMultiplier>20</GrinderSpeedMultiplier>
    <RealisticSound>true</RealisticSound>
    <HackSpeedMultiplier>0.33</HackSpeedMultiplier>
    <PermanentDeath>false</PermanentDeath>
    <AutoSaveInMinutes>20</AutoSaveInMinutes>
    <SpawnShipTimeMultiplier>0.5</SpawnShipTimeMultiplier>
    <DestructibleBlocks>true</DestructibleBlocks>
    <EnableIngameScripts>true</EnableIngameScripts>
    <ViewDistance>15000</ViewDistance>
    <FloraDensity>20</FloraDensity>
    <EnableToolShake>true</EnableToolShake>
    <VoxelGeneratorVersion>2</VoxelGeneratorVersion>
    <EnableOxygen>true</EnableOxygen>
    <EnableOxygenPressurization>false</EnableOxygenPressurization>
    <Enable3rdPersonView>true</Enable3rdPersonView>
    <EnableEncounters>true</EnableEncounters>
    <EnableFlora>true</EnableFlora>
    <EnableConvertToStation>true</EnableConvertToStation>
    <StationVoxelSupport>false</StationVoxelSupport>
    <EnableSunRotation>true</EnableSunRotation>
    <EnableRespawnShips>true</EnableRespawnShips>
    <ScenarioEditMode>false</ScenarioEditMode>
    <Scenario>false</Scenario>
    <CanJoinRunning>false</CanJoinRunning>
    <PhysicsIterations>8</PhysicsIterations>
    <SunRotationIntervalMinutes>60</SunRotationIntervalMinutes>
    <EnableJetpack>true</EnableJetpack>
    <SpawnWithTools>true</SpawnWithTools>
    <StartInRespawnScreen>false</StartInRespawnScreen>
    <EnableVoxelDestruction>true</EnableVoxelDestruction>
    <MaxDrones>5</MaxDrones>
    <EnableDrones>true</EnableDrones>
    <EnableWolfs>true</EnableWolfs>
    <EnableSpiders>true</EnableSpiders>
    <FloraDensityMultiplier>1</FloraDensityMultiplier>
    <EnableStructuralSimulation>false</EnableStructuralSimulation>
    <MaxActiveFracturePieces>50</MaxActiveFracturePieces>
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