Killing Floor 2

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stingtwo
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Killing Floor 2

Post by stingtwo » Tue Feb 16, 2016 4:54 am

So we have had the killing floor 2 servers up for a few months now and with the popularity of the servers with a variable difficulty setting and abundance of custom maps comes the biggest challenge, removing a few maps that are either straight up crap or just don't work to make room for new fresher custom maps

This is the current map rotation as of september 2019
► Show Spoiler

Post whatever you want added removed and I will look into it
Last edited by stingtwo on Sat Sep 17, 2016 12:49 pm, edited 1 time in total.

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Razor
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Re: Fresh Zed kill roooms

Post by Razor » Tue Feb 16, 2016 11:35 pm

Nice update on the KF2 servers man! :D

For those who aren't aware there are 2 ZNoD Gaming Killing Floor 2 servers, you'll find them if you search the server list for [znodgaming.com]

The server names are:
[ZNoDgaming.com] Custom maps - Vote Hard/Suicidal
[ZNoDgaming.com] Custom maps - Vote Suicidal/HOE - Lvl 10+

Singtwo I recommend removing the following maps:
KF-CSSdust2_V3
KF-N64Stack_Goldeneye
KF-CS_Italy_V1-1
KF-SectorC3-v3a
Then replacing them with these:
KF-MAZE http://kf2.gamebanana.com/maps/187110
KF-ZedHarvest http://kf2.gamebanana.com/maps/188863
KF Caged http://kf2.gamebanana.com/maps/188356
Kf-arcade http://kf2.gamebanana.com/maps/186750
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Razor
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Re: Fresh Zed Kill Rooms

Post by Razor » Fri Mar 04, 2016 2:32 am

Hey Sting!

I recommend adding these maps to the sever rotation:
KF-MountainArena - http://kf2.gamebanana.com/maps/download/188698
KF-NewStormDefense - http://skillzservers.com/kf2-redirect/K ... efence.kfm

Feel free to remove KF-ArcadeMode.
Also we need to make a note on the welcome screen stating that KF-Grooveyard de-ranks the server.
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Re: Fresh Zed Kill Rooms

Post by stingtwo » Thu Mar 10, 2016 12:17 pm

Those maps are up and arcade has been removed

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Kiling floor 2: Servers Offline

Post by stingtwo » Thu Apr 14, 2016 2:09 pm

Due to an SSD failure of the machine running the Kf2 servers, the servers will be offline till friday morning, none of the server settings should be affected in anyway

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Re: Killing Floor 2

Post by stingtwo » Sat Sep 17, 2016 12:58 pm

Updated Map rotation. We had a PVP server but due to it's insanely lack of usage (the most players it ever had was 8 and it averaged about 2 players total a day) has been converted to a standard 6 pve server,i'll throw custom maps/workshop at it later. custom maps added.

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Re: Killing Floor 2

Post by stingtwo » Fri Jun 16, 2017 4:59 pm

Updated the map rotation. Yeah the poor kf2 servers have been neglected with almost no new maps in months despite being very popular servers. should go looking into the steam workshop

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Re: Killing Floor 2

Post by stingtwo » Fri Jun 23, 2017 12:27 am

Due to the weekly objective event happening, I've converted the HOE server into that for now

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Razor
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Re: Killing Floor 2

Post by Razor » Fri Jun 23, 2017 11:05 am

stingtwo wrote:
Fri Jun 23, 2017 12:27 am
Due to the weekly objective event happening, I've converted the HOE server into that for now
Shall I update the server banner art and details on the website?
The banner art will be a quick job.
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Re: Killing Floor 2

Post by stingtwo » Fri Jun 23, 2017 2:52 pm

The gametracker details on the servers page will update the name, if you want to update the welcome screen, more than ok with it even though the event only lasts for the next 7-8 weeks

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Re: Killing Floor 2

Post by stingtwo » Sun Jul 02, 2017 2:26 am

So this is the weekly challenge roundup June 27 - Tiny Terror - A small threat is still a threat.

Shooting Zeds in this outbreak will cause them to shrink, making them harder to hit.

July 4 - Bobble Zed - ...that must hurt their necks.

Something went horribly wrong with this batch of Zeds and their heads are wwwaaaayyyyyyy larger than normal! Huge even!

July 11 – Poundemonium - All Fleshpounds, all the time. Almost.

The Fleshpound Convention is in town!

July 18 - Up, Up and Decay - Try to make ninety-nine Zed balloons.

Shooting Zeds in this outbreak will cause them to inflate like balloons, even to the point of floating away and popping!

July 25 - Zed Time - All the Zed Time in the world.

Ever think that life is passing you by? Not in this outbreak! You'll be in Zed Time any time you're near a Zed.

August 1 – Beefcake - Bigger they are, harder you fall.

In this outbreak, Zeds increase their health, size, and reach when they hit players or are affected by certain Zed abilities.

August 8 – Boom - Zeds under pressure; may explode.

Maybe it was something they ate? Bad gas? Whatever it was, Zeds explode when killed in this outbreak.

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Re: Killing Floor 2

Post by Razor » Tue Jul 04, 2017 6:30 pm

 ! Message from: Razor
All server banners have been updated along with the new Outbreak banner for Server 2.
Image
New Outbreak banner for server 2.

I also have added the event's weekly roster to the server description as outlined below:

[WEEKLY OUTBREAK ROSTER]

WEEK1: Tiny Terror.
Shooting Zeds in this outbreak will cause them to shrink, making them harder to hit.

WEEK2: Bobble Zed.
Something went horribly wrong with this batch of Zeds and their heads are wwwaaaayyyyyyy larger than normal! Huge even!

WEEK3: Poundemonium.
All Fleshpounds, all the time. Almost.

WEEK4: Up, Up and Decay.
Shooting Zeds in this outbreak will cause them to inflate like balloons, even to the point of floating away and popping!

WEEK5: Zed Time
Ever think that life is passing you by? Not in this outbreak! You'll be in Zed Time any time you're near a Zed.

WEEK6: Beefcake.
In this outbreak, Zeds increase their health, size, and reach when they hit players or are affected by certain Zed abilities.

WEEK7: Boom.
Maybe it was something they ate? Bad gas? Whatever it was, Zeds explode when killed in this outbreak.
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Razor
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Re: Killing Floor 2

Post by Razor » Tue Aug 15, 2017 12:08 am

Hey Sting.

As requested here are the maps to remove. I have marked them with double arrows (>>).

MAP LIST
► Show Spoiler
Last edited by stingtwo on Tue Aug 15, 2017 4:33 pm, edited 1 time in total.
Reason: cleaned up
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stingtwo
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Re: Killing Floor 2

Post by stingtwo » Tue Aug 15, 2017 4:35 pm

Updated map list with the new rotation, As weekly challenge is over, Hell on Earth is back

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Re: Killing Floor 2

Post by stingtwo » Thu Mar 01, 2018 1:11 pm

Updated servers to latest beta version. Hooray now that Tripwire has fixed the CPU load issue that was in the latest patch, now the quadcore server (probably) won't need hard rebooting every 2 days.

Switched the weekly event server into endless mode, moved all the standard maps to the top of the map voting page, the hard/suicidal voting will remain the same, only the custom maps will have the vote settings.

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Re: Killing Floor 2

Post by stingtwo » Tue Sep 10, 2019 3:19 pm

including the standard maps, current list is
► Show Spoiler

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